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Submenú para FX Fighter de PC
Trucos de FX Fighter
Por Administrador (12-08-2003)
+0
Trucos:
Si queréis combatir en lugar de contra el invencible Rygil, a favor de él para que ganar sea de lo más fácil, seguid estos pasos:
1. Meteros en el subdirectorio FIGHTERS, que está dentro del directorio FIGHT del programa.
Una vez dentro de él, teclear:
COPY F9.* F1.*
COPY F9B.* F1B.*
COPY FI9.* FI1.*
COPY FL9.* FL1.*
COPY FM9.* FM1.*
COPY FM9B.* FM1B.*
2. Entrad dentro del subdirectorio MOVES, que también está en el directorio FIGHT, y teclear:
COPY F9.* F1.*
Con estos cambios en los archivos, MAGNOM es sustituido por RYGIL, con lo que sólo tendréis que seleccionarlo para tener la impagable experiencia de manejar al mejor luchador de los que podemos encontrar en el programa.
FERNANDO CASTRO (BILBAO)
Movimientos:
F = Adelante D = Abajo B = Atras U = Arriba P = Puñetazo, K = Patada
ASHRAF = Forcefield Push - F, D, F+P.
= Overhead Throw - F, FU+P.
= Running/Punch Combo - F+P, P, P, P.
= Chakra Ball - B, F+P.
= Handstand Kick - F, B+K.
= Punch Combo - F, B, P.
= Elbow Lunge - F+P or F, D+P.
= Overhead Punch - F, F+P.
= Double Roundhouse Kick - F, U+K.
= Underhand Punch - B, P.
= Combo - F, F+P D, B+K.
= Backbreaker (close range) - F, D+P.
= Foward Flip Kick - F, B, D+K.
= Hard Left Punch - D+P.
= High Spinning Kick - B+K.
= Roundhouse Kick - U, K.
CYBEN 30 = Flying Torpedo Attack - B, F+P.
= Swing Kick - D+K.
= Flying Drop Attack (close range) - U+P.
= Handstand Kick & Roll - B+K.
= Shock Attack (close range) - F+P.
= 2-Hit Windmill Punch - D+P.
= Roundhouse Kick - F, F+K.
= 4-Hit Buzz Saw Punch - F, F+P.
= Lunge-Punch & Spin-Punch Combo - P+(F, B).
JAKE = 3-Hit Combo (close range) - F, B+P.
= 4-Hit Combo - F+D+B+P.
= Hammer Punch - F, D+P.
= Face Throw (close range) - F, D+P.
= Headbutt - F, F+P.
= Uppercut - B, F+P.
= Sweep Kick - F, D+K.
= High Kick - F, F+K.
= 3-Hit Combo - P, P, K.
= 6-Punch - F+F, P.
= Body Press (close range) - F, D, B+P.
= Lift (close range) - F, D, B, P.
= 4-Hit Foward & Spin-Punch Combo - F+P+B, F,
B, F.
= Spinning Uppercut (close range) - B, F, P.
= Hard Left Puch - D+P.
= Jumping Punch - U, U+P.
= Spinning Kick - F, B+K.
KIKO = 3-Hit Combo - B, B, P.
= Throw Star - B, F+P.
= Handstand Kick (when opponent is facing away)
- B, D+K.
= Defensive Kick - B, B+K.
= Knee Throw - B, D+P.
= Knee Kick - F+K.
= Drop Kick - B, F+K.
= Split Kick - F, D+K.
= Spinning Kick - D+K
= Knee Slam (close range) - F, F+P.
= High Kick - U+K.
= Power Punch - F+P.
= Lunge Kick - F, F+K.
= Triple Kick - K, K.
= Shoulder Slam-Kick Combo - F, U+K.
MAGNON = Power Puch - U+F+P.
= Earthquake Stomp - F, F, K.
= Magma Breath - B, F+K.
= Knee/Elbow Puch - D, F+K.
= Lunge Punch - B, F+P.
= Leg Toss (close range, opponent down) - F, D+P.
= Leg Stomp (close range, opponent down) - D+K.
= Punch Combo - B, F, P.
= Upward Lunge Roll (while crouching) - F+D+P.
= Uppercut Double-Punch - F, F+P.
= Bear Hug (close range) - B+K.
= Shoulder Slam - D+P.
SHEBA = Backflip Kick (close range) - B, D+K.
= Hop Roundhouse - B, F+K.
= Leaping Attack - F, B+D+K.
= Claw Slash - B, P.
= 4-Hit Punch - F, B, P.
= Cartwheel - B+K.
= Handstand Kick & Throw - F, F+K.
= Throw Opponent (close range) - F, B+K.
= Takedown (close range) - F, B+P.
= Sweep Punch - D+P.
= Face Rake (crouching) - F+K.
= Foot Charge (crouching) - F, B+K.
= Punch-Kick Combo - B, F+P.
= Leg Takedown (close range) - F, D+K.
= Lunge Kick - U, F+K.
SIREN = Throw Opponent - B+D+P.
= 2-Punch Combo - D, F+P, B.
= Telekinetic Throw (close range) - U+P.
= Flip/Take Down Opponent - F+P.
= 3-Punch Combo - P, F+P, P.
= 3-Kick Combo - K, U.
= Rolling Kick - F, F+K.
= Punch/Roundhouse Combo - P, F+P, B+K.
= Roundhouse Kick - F+P, B+K
= Groin Kick - F+K.
VENAM = Throw Opponent (close range) - B, F,
K.
= Neck Gnaw (close range) - F, D+P.
= Leg Throw (close range) - B, F+K.
= Lunge Punch - F+P.
= Spinning Kick - U, D+K.
= Lunge Kick - U+F+K.
= 4-Hit Combo - F+P, B+P.
= 2-Handed Punch - F, F+P.
= Spinning Punch Combo - F, B+P, P, P.
= Acid Spray - B, F+P.
= Combo Attack & Back Toss (very close range) -
P+(F, B, F, B).
= 2-Hit Combo (close range) - F, F+K.
= Overhead Throw (close range) - F, D+P.
= Jump Attack - D, U+P.
= Groin Kick - D+F+K.
Si queréis combatir en lugar de contra el invencible Rygil, a favor de él para que ganar sea de lo más fácil, seguid estos pasos:
1. Meteros en el subdirectorio FIGHTERS, que está dentro del directorio FIGHT del programa.
Una vez dentro de él, teclear:
COPY F9.* F1.*
COPY F9B.* F1B.*
COPY FI9.* FI1.*
COPY FL9.* FL1.*
COPY FM9.* FM1.*
COPY FM9B.* FM1B.*
2. Entrad dentro del subdirectorio MOVES, que también está en el directorio FIGHT, y teclear:
COPY F9.* F1.*
Con estos cambios en los archivos, MAGNOM es sustituido por RYGIL, con lo que sólo tendréis que seleccionarlo para tener la impagable experiencia de manejar al mejor luchador de los que podemos encontrar en el programa.
FERNANDO CASTRO (BILBAO)
Movimientos:
F = Adelante D = Abajo B = Atras U = Arriba P = Puñetazo, K = Patada
ASHRAF = Forcefield Push - F, D, F+P.
= Overhead Throw - F, FU+P.
= Running/Punch Combo - F+P, P, P, P.
= Chakra Ball - B, F+P.
= Handstand Kick - F, B+K.
= Punch Combo - F, B, P.
= Elbow Lunge - F+P or F, D+P.
= Overhead Punch - F, F+P.
= Double Roundhouse Kick - F, U+K.
= Underhand Punch - B, P.
= Combo - F, F+P D, B+K.
= Backbreaker (close range) - F, D+P.
= Foward Flip Kick - F, B, D+K.
= Hard Left Punch - D+P.
= High Spinning Kick - B+K.
= Roundhouse Kick - U, K.
CYBEN 30 = Flying Torpedo Attack - B, F+P.
= Swing Kick - D+K.
= Flying Drop Attack (close range) - U+P.
= Handstand Kick & Roll - B+K.
= Shock Attack (close range) - F+P.
= 2-Hit Windmill Punch - D+P.
= Roundhouse Kick - F, F+K.
= 4-Hit Buzz Saw Punch - F, F+P.
= Lunge-Punch & Spin-Punch Combo - P+(F, B).
JAKE = 3-Hit Combo (close range) - F, B+P.
= 4-Hit Combo - F+D+B+P.
= Hammer Punch - F, D+P.
= Face Throw (close range) - F, D+P.
= Headbutt - F, F+P.
= Uppercut - B, F+P.
= Sweep Kick - F, D+K.
= High Kick - F, F+K.
= 3-Hit Combo - P, P, K.
= 6-Punch - F+F, P.
= Body Press (close range) - F, D, B+P.
= Lift (close range) - F, D, B, P.
= 4-Hit Foward & Spin-Punch Combo - F+P+B, F,
B, F.
= Spinning Uppercut (close range) - B, F, P.
= Hard Left Puch - D+P.
= Jumping Punch - U, U+P.
= Spinning Kick - F, B+K.
KIKO = 3-Hit Combo - B, B, P.
= Throw Star - B, F+P.
= Handstand Kick (when opponent is facing away)
- B, D+K.
= Defensive Kick - B, B+K.
= Knee Throw - B, D+P.
= Knee Kick - F+K.
= Drop Kick - B, F+K.
= Split Kick - F, D+K.
= Spinning Kick - D+K
= Knee Slam (close range) - F, F+P.
= High Kick - U+K.
= Power Punch - F+P.
= Lunge Kick - F, F+K.
= Triple Kick - K, K.
= Shoulder Slam-Kick Combo - F, U+K.
MAGNON = Power Puch - U+F+P.
= Earthquake Stomp - F, F, K.
= Magma Breath - B, F+K.
= Knee/Elbow Puch - D, F+K.
= Lunge Punch - B, F+P.
= Leg Toss (close range, opponent down) - F, D+P.
= Leg Stomp (close range, opponent down) - D+K.
= Punch Combo - B, F, P.
= Upward Lunge Roll (while crouching) - F+D+P.
= Uppercut Double-Punch - F, F+P.
= Bear Hug (close range) - B+K.
= Shoulder Slam - D+P.
SHEBA = Backflip Kick (close range) - B, D+K.
= Hop Roundhouse - B, F+K.
= Leaping Attack - F, B+D+K.
= Claw Slash - B, P.
= 4-Hit Punch - F, B, P.
= Cartwheel - B+K.
= Handstand Kick & Throw - F, F+K.
= Throw Opponent (close range) - F, B+K.
= Takedown (close range) - F, B+P.
= Sweep Punch - D+P.
= Face Rake (crouching) - F+K.
= Foot Charge (crouching) - F, B+K.
= Punch-Kick Combo - B, F+P.
= Leg Takedown (close range) - F, D+K.
= Lunge Kick - U, F+K.
SIREN = Throw Opponent - B+D+P.
= 2-Punch Combo - D, F+P, B.
= Telekinetic Throw (close range) - U+P.
= Flip/Take Down Opponent - F+P.
= 3-Punch Combo - P, F+P, P.
= 3-Kick Combo - K, U.
= Rolling Kick - F, F+K.
= Punch/Roundhouse Combo - P, F+P, B+K.
= Roundhouse Kick - F+P, B+K
= Groin Kick - F+K.
VENAM = Throw Opponent (close range) - B, F,
K.
= Neck Gnaw (close range) - F, D+P.
= Leg Throw (close range) - B, F+K.
= Lunge Punch - F+P.
= Spinning Kick - U, D+K.
= Lunge Kick - U+F+K.
= 4-Hit Combo - F+P, B+P.
= 2-Handed Punch - F, F+P.
= Spinning Punch Combo - F, B+P, P, P.
= Acid Spray - B, F+P.
= Combo Attack & Back Toss (very close range) -
P+(F, B, F, B).
= 2-Hit Combo (close range) - F, F+K.
= Overhead Throw (close range) - F, D+P.
= Jump Attack - D, U+P.
= Groin Kick - D+F+K.
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